PERSONAL WORK - THE UNDERPASS
Personal Environment Concept Art project exploring an underpass that once served as an industrial generator room. It has since been repurposed into a communal hub for the ship’s crew, mechanics, and other workers passing through.
Personal Environment Concept Art project exploring an underpass that once served as an industrial generator room. It has since been repurposed into a communal hub for the ship’s crew, mechanics, and other workers passing through.
PERSONAL WORK - SCI FI BRUTALIS HEADQUARTERS
A personal architectural project where I wanted to create a cool brutalist sci fi building, with terrace areas and a helipad.
A personal architectural project where I wanted to create a cool brutalist sci fi building, with terrace areas and a helipad.
PERSONAL WORK - INDUSTRIAL AEROFUEL STATION
A personal project to improve my industrial hard-surface prop design skills. I designed an aerial refueling platform for flying vehicles, focusing on functionality and a grounded, believable design. This was a fun way to explore sci-fi structures while keeping things practical and well thought out.
A personal project to improve my industrial hard-surface prop design skills. I designed an aerial refueling platform for flying vehicles, focusing on functionality and a grounded, believable design. This was a fun way to explore sci-fi structures while keeping things practical and well thought out.
CLIENT WORK - FPS MARKETING ARTWORK
Client Work: Marketing Image for Videogame currently in Production. Character assets supplied by client.
Client Work: Marketing Image for Videogame currently in Production. Character assets supplied by client.
PERSONAL WORK - SCI FI RETRO AR SHOOTER
Inspired by a summer visit to Valencia and a RedBull event, this project explores a multiplayer AR laser tag map set in a stylized Valencian plaza. Designed to challenge myself creatively, I modeled and designed everything from scratch—except for the trees, and bushes.
This project helped me improve my level design and environment design skills.
Inspired by a summer visit to Valencia and a RedBull event, this project explores a multiplayer AR laser tag map set in a stylized Valencian plaza. Designed to challenge myself creatively, I modeled and designed everything from scratch—except for the trees, and bushes.
This project helped me improve my level design and environment design skills.
PERSONAL WORK - UNDERWATER DUNGEON
A personal project to test new workflows using 3DCoat and ZBrush. I used ZBrush for organic sculpting, including the kraken and guardian statue, and 3DCoat for modeling the architecture. It was a good opportunity to explore new tools and techniques in an underwater themed environment.
A personal project to test new workflows using 3DCoat and ZBrush. I used ZBrush for organic sculpting, including the kraken and guardian statue, and 3DCoat for modeling the architecture. It was a good opportunity to explore new tools and techniques in an underwater themed environment.